﻿#include "Resources.Designer.h"

namespace LibraryEditor::Properties
{

System::Resources::ResourceManager *Resources::resourceMan;
System::Globalization::CultureInfo *Resources::resourceCulture;

    Resources::Resources()
    {
    }

    System::Resources::ResourceManager *Resources::getResourceManager()
    {
        if (std::any::ReferenceEquals(resourceMan, nullptr))
        {
//C# TO C++ CONVERTER TODO TASK: There is no C++ equivalent to the C# 'typeof' operator:
            System::Resources::ResourceManager *temp = new System::Resources::ResourceManager("LibraryEditor.Properties.Resources", typeof(Resources)->Assembly);
            resourceMan = temp;

//C# TO C++ CONVERTER TODO TASK: A 'delete temp' statement was not added since temp was assigned to a field. Handle memory management manually.
        }
        return resourceMan;
    }

    System::Globalization::CultureInfo *Resources::getCulture()
    {
        return resourceCulture;
    }

    void Resources::setCulture(System::Globalization::CultureInfo *value)
    {
        resourceCulture = value;
    }
}
